I don't have any games I'm working on right now. I'm busy finishing my last year of college. I'm looking for a full-time game job now.
Current Projects:None. Looking to do something with Unreal Engine 3 or other cutting edge game engines. Previous Projects:A few models and textures for a stand alone Civil War game using the Torque Game Engine. I worked on Devil's Own. Devil's Own is a Napoleonic mod for Unreal Tournament 2004. I created four levels for the game; Fort Oporto, Black Forest, Stone Fort, and Woods. These maps were made from scratch with tons of custom static-meshes and textures. I ported these maps over for use in standard Unreal Tournament 2004 gametypes too. I also made static-meshes and textures for use in other maps and my own. I made a bunch of maps for Unreal Tournament 2003 and Unreal Tournament 2004. I made the majority of the static-meshes and textures in my maps along with using some of the content that comes with the game itself. In the programing area I made a few java games. A single player pong game, Marathon Runner, and Ship DM.
The tools I use to create Unreal content:Level Design: Unreal Editor 3 Texture Creation: Adobe Photoshop Static Meshes: Maya and LightWave
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